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China's premier digital publishing expo to debut cultural gaming section_我的网站

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一 |       讯 8月24日,中国人民银行公布《2026年7月金融市场运行情况》。    

A staff member demonstrates AIGC capabilities of Wukong image software at ZGC Science Fiction Industry Innovation Center in Shijingshan District, Beijing, capital of China, June 20, 2025. (Xinhua/Zheng Huansong)
    A staff member demonstrates AIGC capabilities of Wukong image software at ZGC Science Fiction Industry Innovation Center in Shijingshan District, Beijing, capital of China, June 20, 2025. (Xinhua/Zheng Huansong)China's premier digital publishing expo will open in late August, featuring for the first time an exhibition area highlighting the integration of traditional Chinese culture and online games.
The 16th China International Digital Publishing Expo will run from Aug. 27 to 29 in Jinan, capital of east China's Shandong Province, according to the expo's organizing committee on Monday.
In recent years, the popularity of homegrown games such as "Black Myth: Wukong" has demonstrated technological breakthroughs in China's gaming industry, while bringing traditional Chinese culture to life through creative transformation and innovative development.
In 2025, China's domestic gaming market generated actual sales revenue of over 350 billion yuan (about 52 billion U.S. dollars), up 7.68 percent year on year, with the number of users reaching 683 million, an increase of 1.35 percent from the previous year.
More than 500 exhibitors are expected at the expo, with delegations from 20 provincial-level regions across China and overseas participants from over 30 countries and regions, the organizing committee added.
The Chinese Academy of Press and Publication, which co-hosts the event, will unveil interim achievements in formulating industry standards for AI applications during the expo.
The expo will include one main forum, six thematic forums, and over 80 supporting activities, where attendees will discuss digital publishing, human-machine collaboration, interdisciplinary construction and global academic communication.
First held in 2005, the expo is a major platform aimed at promoting the development of the digital publishing industry.
。在货币市场运行情况方面,2026年7月份,同业拆借日均成交3232.9亿元,同比减少24.3%;银行间市场债券回购日均成交6.5万亿元,同比减少14.2%。2026年7月末,同业拆借未到期余额1.0万亿元,银行间市场债券回购未到期余额9.8万亿元。

二 |   2026年7月份,银行业存款类金融机构间利率债隔夜质押式回购(DR001)月加权平均利率为1.39%,环比上升1个基点;DR007月加权平均利率为1.43%,环比下降2个基点;银行间市场隔夜质押式回购(R001)月加权平均利率为1.42%,环比基本持平。2026年7月份,DR001与央行公开市场7天期逆回购操作利率的利差日均值为-1个基点,R001与DR001的利差日均值为3个基点。  债券市场运行情况方面,2026年7月份,政府债券净融资13176.4亿元,同比增加694.6亿元;企业债券净融资4535.9亿元,同比增加1787.5亿元。2026年7月末,债券市场托管余额207.4万亿元。  2026年7月份,现券市场成交额41.4万亿元,同比减少0.6%;银行间债券市场现券换手率为19.2%,环比下降2.8个百分点;10年期国债活跃券买卖价差为0.15个基点。

三 |   2026年7月末,10年期国债收益率为1.71%;10年期与1年期国债收益率利差为57个基点,环比收窄4个基点;3年期AAA级中期票据收益率与3年期国债收益率的利差为40个基点(未剔除债券税收政策因素),环比走阔7个基点。2026年前7个月,熊猫债券累计发行1957.3亿元,新增26家境外机构进入银行间债券市场。版权申明:凡注有“”或电头为“”的稿件,均为独家版权所有,未经许可不得转载或镜像;授权转载必须注明来源为“”,并保留“”的电头。    。

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